Laser Maze Devlog – Entry 5

What was it like to make Laser Maze ? Here is the answer broken down in small steps 🙂

0cdc005 - 2 days ago - Fix bug in rotation handle scaling
e5cdc12 - 3 days ago - Fix scaling error in RotationHandle
1d2cc23 - 3 days ago - Fix iphone launch image
213b7d8 - 3 days ago - Improving setting scene layout
170f922 - 3 days ago - Improved sliding
0653f2b - 3 days ago - Changed rotationHandle as SVG
793e3f4 - 5 days ago - Fix sliding [close #58]
b993dcb - 6 days ago - SVG support [close #76]
23c038b - 9 days ago - Release Android
7d137e7 - 3 weeks ago - Fix bug in LevelSelectionScene
cf1fe3a - 3 weeks ago - Add callback on background saving
a28d5fb - 3 weeks ago - Change end credits
e4c36ed - 4 weeks ago - Get multi touch [close #109]
7efe905 - 3 months ago - Disable buggy shader for mirror
b8be2a9 - 3 months ago - Add caching for levelButton [close #122]
94f490a - 3 months ago - Add endscreen [close #124]
b473972 - 4 months ago - Update website with download links
5cdca2b - 4 months ago - re-release for Android
e452588 - 4 months ago - Fix timezone bug on Windows [close #123]
902b77b - 4 months ago - Add WinPhone icons
a46b6c5 - 4 months ago - Adding back LM_Utils
8d164d2 - 4 months ago - Get time to work on Windows [close #110]
ddf1f93 - 4 months ago - Fix scale issue
8395533 - 4 months ago - Fix bug on LevelSelectionScreen [close #121]
a30f035 - 4 months ago - Hide ads on TimeLevel
ddc9683 - 5 months ago - Add Admob on Android [close #111]
730a99f - 5 months ago - Upgrade to cocos2d-x 3.8
0d0ba13 - 5 months ago - Get time to work on Android [close #119]
08764d5 - 6 months ago - Add icon for Android [close #120]
58c62e2 - 6 months ago - Remove the sorry for advertising
9d649e7 - 7 months ago - Fix android compilation [touch #111]
0e7f4f0 - 7 months ago - Add presskit()
a021890 - 7 months ago - Removed cheat button and editor button
15a7595 - 7 months ago - Make UI buttons touch area bigger
b264dbd - 7 months ago - Fix bug where iAd would stay on top of the time level
5484767 - 7 months ago - Fix bug where iAd would stay on top of the time level
cefcc7f - 7 months ago - Fix level
16a0e0c - 7 months ago - Add Jerome blog link
5426941 - 7 months ago - Fix level
0fc61d6 - 7 months ago - Find photo for credits [close #90]
5e24ad8 - 7 months ago - Fix bug in audio manager
4d91d7e - 7 months ago - Fix hanging after 'Press to continue'
f9e5398 - 7 months ago - Fix endgame [close #118]
10de2ba - 7 months ago - Credits [touch #90]
23d87be - 7 months ago - Fix levels
49065ae - 7 months ago - Add music [close #105]
8ba070b - 7 months ago - Add advertising breaks [close #116]
e8997dd - 8 months ago -  Clean up images [close #106]
834e452 - 8 months ago - New levels
d7738c4 - 8 months ago - Save settings [close #117]
6408483 - 8 months ago - Gameplay sounds [touch #105]
2e516ce - 8 months ago - Fix memory leaks
c3aaa2a - 8 months ago - UI Sounds [touch #105]
63191fd - 8 months ago - Add "audio off" in settings [close #115]
731b3cd - 8 months ago - Add background music [touch #105]
b695490 - 8 months ago - Get continious beam in prism [close #114]
c635ff0 - 8 months ago - Sync prism laser anim [close #100]
e504045 - 8 months ago - New Level
4671e69 - 8 months ago - Add glass effect shader for prism [touch #98]
77ee70c - 8 months ago - Add completion animation on target [close #42]
fd5f62e - 8 months ago - Fix slider selection [close #107]
81a711c - 8 months ago - Finish the saving in editor [close #24]
0ded102 - 8 months ago - re-Fix time level [close #103][close #104]
3e29051 - 8 months ago - Fix time level [close #103]
302ef03 - 8 months ago - Reorder levels [close #102]
c1f393a - 8 months ago - Add "Slide the box" label in lml1 [close #101]
f94d375 - 9 months ago - Merge branch 'popup'
0146a55 - 9 months ago - Add save as popup [close #16]
c5e794e - 9 months ago - Windows Icon
b18f273 - 9 months ago - Fixed the precompiled shaders
23f0236 - 9 months ago - Precompiled shaders for WP8
237969d - 9 months ago - Make target active only on the entry point [close #97]
2d4fbb9 - 9 months ago - Solve merge
9b16ea8 - 9 months ago - Windows compiler fixes
92da3d5 - 9 months ago - Changed the RGB/HSL convertion code, this fix the purple laser bug and added a quick effect on mirror [close #96][touch #8]
59f7889 - 9 months ago - Add proper prism handling [close #59]
0270237 - 9 months ago - Added a LaserReceiver so that only some parts of object react to laser [touch #59]
b4882f8 - 9 months ago - FIX Editor - Laser and target were nor really destroyed when remove from level
090055c - 9 months ago - Fix bug in radial menu
39f5a92 - 9 months ago - New level
30871df - 9 months ago - New Level
65dbd18 - 9 months ago - Compile on Windows [touch #66]
dc44570 - 9 months ago - New Home Icon
9e4eab2 - 9 months ago - Add option to hide editor panel [close #88]
1a1cd25 - 9 months ago - Work on credits page
93a94c0 - 9 months ago - New level
9d86a7b - 9 months ago - Fix crash in Time Level
44aa8a6 - 9 months ago - Optimise laser (beam pool) [close #92]
0b40be1 - 9 months ago - Reduce Editor Panel [close #91][close #87]
af1a6bd - 9 months ago - Changed target DrawNode for a custom shader [touch #42][touch #9]
b5ade95 - 9 months ago - Re-worked the laser shader [touch #9]
b64ca69 - 9 months ago - Fix paging in LevelSelectionScreen
ee65be5 - 9 months ago - Add negative feedback on tap when level is locked [close #89]
d1322c3 - 9 months ago - Add animation on laser beam [close #55]
b2d98f8 - 9 months ago - Add credits [close #74][touch #90]
80cb398 - 9 months ago - Fixed the mess in editor
c82bb78 - 9 months ago - Bug fix
1d1735b - 9 months ago - Prevent from starting a locked level
c16ffbc - 9 months ago - Add a property panel in editor [close #86]
14f2fca - 9 months ago - Add level
9f38aca - 9 months ago - Finish level selection screen [close #84][close #85]
8220e6d - 9 months ago - Add progression saving [close #73]
e13d788 - 9 months ago - Move web adress in LM_Define
043897d - 9 months ago - Add link to Facebook/Twitter/Website page in app [close #70]
e4b892e - 9 months ago - Make the "Tap to continue" label a touchpoint [close #83]
025f6b4 - 10 months ago - Add sliders in radialmenu
4840cfb - 10 months ago - Add a level manager [close #82]
818a20b - 10 months ago - Fold rotation handle on click outside [close #81]
3a785a0 - 10 months ago - Reworked images
3f62edd - 10 months ago - Resize assets
faced04 - 10 months ago - Improve level selection screen swipe detector [close #80]
3a093fa - 10 months ago - Fix bug in label saving
da86642 - 10 months ago - Fix in radial menu folding
8883745 - 10 months ago - Add back to menu button in GameScene [close #78]
ef5acd0 - 10 months ago - Add back to menu button on level selection screen [touch #78]
b192383 - 10 months ago - Increase time before folding on rotation handle
a5fc895 - 10 months ago - Reworked the target [close #35]
b854014 - 10 months ago - Add fade in fade out to arrows on Level Selection screem [close #77]
e59c917 - 10 months ago - Create icon & loading screen [close #33]
e474df6 - 10 months ago - Add level selection screen [close #72]
9c67c0d - 10 months ago - Add level selection screen [touch #72]
b2115da - 10 months ago - Adjust layout on menuScene
cb86772 - 10 months ago - Add level
d227902 - 10 months ago - Deal with overlaping rotation handle [close #75]
7cd9207 - 10 months ago - Sprite update with resolution increase
a33b6f6 - 10 months ago - Test with  blueprint assets
fa3521b - 10 months ago - Assets update
58ab71f - 10 months ago - Add Welcome Screen [close #71]
c612459 - 10 months ago - Try to improve rotation on rotating mirors [close #69]
54e89da - 10 months ago - Add rotation handle in editor [touch #69][close #23]
9df85e7 - 10 months ago - Add sprites in RadialMenu
23e2f81 - 10 months ago - Minor fixes (laser collide with itself & rotation in editor is only 5deg)
51f0a19 - 10 months ago - Add/Fix level
f533235 - 10 months ago - Add the laser & target in the radial menu [close #68]
1d6421b - 10 months ago - Add json loading on RadialMenu [close #21]
b184343 - 10 months ago - Update icon
3e10a16 - 10 months ago - Update prism sprite [touch #59]
a90e8de - 10 months ago - Add extra level
8bf3c03 - 10 months ago - Add a button to go to next level
6b5255f - 10 months ago - Add extra level
f1afb3d - 10 months ago - Add sub second precision in TimeLevel [touch #62]
31e9470 - 10 months ago - Add remove with keyboard in editor [close #65]
5d17882 - 10 months ago - Start to build story
99de2fc - 10 months ago - Fix saving of RotatingMirror
1e56249 - 10 months ago - Fix laser physic body [close #63]
049d7f2 - 10 months ago - Add seconds hand and text in time level [close #62]
b12891d - 10 months ago - Remove unused attribute in LM_Item
b06fc09 - 10 months ago - Fix target overload [close #64]
eee24ec - 10 months ago - Add Facebook & Twitter links in website [close #61]
cd618c3 - 10 months ago - Let editor add new items to level
d23edf6 - 10 months ago - Add time level in the story
f44ec46 - 10 months ago - Fix the getJsonDescription method in multiple classes (still need to fix the prism)
22a481d - 10 months ago - Fix typo in website
a8dca49 - 10 months ago - Fix bug in sliderPrism
7e3be51 - 10 months ago - Get OWL GAMES domain and website [close #60]
fe9f899 - 10 months ago - New sliding logic [touch #58]
58effd2 - 10 months ago - Fix objective-C compiling issue on mac
fd87c1b - 10 months ago - Add advertising background and handle ad loading errors [close #48][close #57]
ba2be9e - 11 months ago - Create a konami code level [close #46]
7fee4b3 - 11 months ago - Fix saving of levels [close #53]
b651c3d - 11 months ago - Create time level [close #44]
4c401c5 - 11 months ago - Make touchpoint bigger on iphone [close #40]
b0dbb9d - 11 months ago - Set ad type to banner on iPHone
fc27598 - 11 months ago - rm tmp file
1b26009 - 11 months ago - Add rotating miror item [close #56]
df550ed - 11 months ago - Make slider a 9 sprite [close #54]
465970c - 11 months ago - Add roation from keyboard in editor [touch #23][touch #52]
399ada5 - 11 months ago - Add keyboard support in editor [touch #52]
a9f4901 - 11 months ago - Fix mistake in SnapToGrid
be8cdac - 11 months ago - Add tap to continue on target [close #51]
a9de1d8 - 11 months ago - Add duration on target [close #50]
d84e672 - 11 months ago - Remove ration from the physic world [close #45]
b6133c7 - 11 months ago - Add advertising [close #38]
c5511bb - 11 months ago - Add shader to render laser [close #9]
590ca05 - 11 months ago - Add Prism [close #4]
4cd8c49 - 11 months ago - Refactor code to get item as standalone & as slider part [close #43]
bb83678 - 11 months ago - Create icon & loading screen [touch #33]
7ff0580 - 11 months ago - Fix target physic radius & removed completion reset
3f2882c - 11 months ago - Level 3 + bug fix in sliderItem angle
3f0c36f - 11 months ago - Fix Ratio mistake
86928a1 - 11 months ago - Fix strength issue in physic world [close #41]
a71d10b - 11 months ago - Level 2
329ba35 - 11 months ago - Fix layering on slider
8ff980b - 11 months ago - Fix error
0c59e71 - 11 months ago - Add transition scene [close #39]
583d90c - 11 months ago - Fix missing RATIO in physic world
e238049 - 11 months ago - Add arrow images for lvl1
7c94c89 - 11 months ago - Tint laser sprite according to laser color
89295e6 - 11 months ago - Get same result on different resolutions [close #31]
74ad186 - 11 months ago - Add color indication for targets [close #34]
9a134ea - 11 months ago - Add circle collision detection on targets [close #36]
7ce2969 - 11 months ago - Add rotation on the lasers [close #32]
11b0722 - 11 months ago - Hide red button
a292a79 - 11 months ago - Add rotation / flipX on sprites / labels + quick reload from desktop
8fe061c - 11 months ago - Add different colors for laser [close #12]
33ecece - 11 months ago - Fix sliderBox positioning issue again
a6588e7 - 11 months ago - Remove file from bundle Fix save location
9af9b40 - 11 months ago - Upgrading to cocos 3.5 [close #29][close #30]
2580cc0 - 11 months ago - Add support for multiple targets/lasers [close #10][close #11]
908d491 - 1 year, 1 month ago - Add remove item functionality [close #22]
b2f34b2 - 1 year, 1 month ago - Save SliderBox position [close #25]
ef74e90 - 1 year, 3 months ago - Add sprites in levels [close #15]
a611ffe - 1 year, 3 months ago - Add an editoHandle object [close #28]
ad50b11 - 1 year, 3 months ago - Add a snap to grid functionality in editor [close #27]
4f6ee9b - 1 year, 3 months ago - Add variable length sliders [close #26]
3d9e0fc - 1 year, 3 months ago - Getting the game back to a working state
31e095a - 1 year, 3 months ago - Got rotation & variable lenght for slider in editor [touch #26][touch #23]
549a583 - 1 year, 3 months ago - Got the beginig of the slider resizing in the editor [touch #26]
4096ca4 - 1 year, 4 months ago - Add foundation for sliderItem position and item spec saving [touch #25]
82ea02c - 1 year, 4 months ago - Add level parameter for editor constructor
c6ae5e2 - 1 year, 4 months ago - Add basic next level function [close #19]
22e99a3 - 1 year, 4 months ago - Add basic RadialMenu [close #17][close #18]
6c93c1f - 1 year, 4 months ago - Add basic editor mode [close #14]
ad499cb - 1 year, 4 months ago - Add level1 as file && change assets
2f22bea - 1 year, 4 months ago - Add support for labels [close #13]
2a0637b - 1 year, 4 months ago - Loading Saving [close #7]
b98a894 - 1 year, 4 months ago - Fix bug in positioning and add JSON export for level
11e6417 - 1 year, 4 months ago - Add target object [close #1]
54b5d77 - 1 year, 4 months ago - Add LM_SliderMiror [close #5]
79329c0 - 1 year, 5 months ago - Add a LM_Item baseclasse [close #2]
8650a4b - 1 year, 5 months ago - Generate Background in LM_LoadingScene [close #3]
4ca2a69 - 1 year, 5 months ago - Initial Commit
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