Archives mensuelles : mars 2016

Laser Maze Devlog – Entry 5

What was it like to make Laser Maze ? Here is the answer broken down in small steps 🙂 0cdc005 – 2 days ago – Fix bug in rotation handle scaling e5cdc12 – 3 days ago – Fix scaling error … Lire la suite

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Get vetorial graphics for your game

I’ve been working in mobile game for about 3 years now, and as a developer, it’s always a pain to deal with graphics size. Back in 2013 when I was working OutOfTheBit, we had to deal with iphone / iphone … Lire la suite

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