Laser Maze Devlog – Entry 4

I’m still waiting to make the official announcement, but Laser Maze as been live on the app store for two weeks now. I have been getting some trouble with the iAd approval, which means the transition scenes displaying an empty advertising box, but this is now fixed.

At the time I’m writing this post, I still haven’t made an official release announcement, but the game as been live on the app store for about one month. It has already got downloaded 500 times, and I made my first cent out of iAd a few days ago.

Feeling rich ;)

Feeling rich 😉

Also, and probably the  most important thing that happened since the game went live, someone wrote a blog post about it : http://gottasolveit.blogspot.ro/2015/08/laser-maze-2015-free-puzzle-app-game.html

This is the shortest blog post you can find, but it means someone actually played my game and liked it, which is means a lot to me 🙂

Now the plan is to finish the Android and Windows Phone versions, and do a proper release announcement. And next starting to work on version 2.

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