Archives mensuelles : juin 2015

Laser Maze Devlog – Entry 2

As it’s Saturday, I’ll start with a #ScreenshotSaturday ! There’s nothing really new since last week, the core game mechanics are already all done, now it’s all about adding the last features, fixing the few bugs, and polishing everything. During … Lire la suite

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Laser Maze Devlog – Entry 1

  Hi everyone 🙂 First, let me introduce myself, my name is Pierre, 23yo, french. I’ve been writing code since I’m 15. I started my career in the mobile game industry with my first job at OutOfTheBit, making 3 games … Lire la suite

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